Character classification
James Clark
jjc at jclark.com
Fri Sep 5 07:10:54 BST 1997
Istvan Cseri wrote:
>
> For better speed I would suggest an alternative solution: use a quick
> array lookup for characters below 256 and go to the more expensive
> method above... It will do wonders with your parser.
Except of course when you're parsing non-Latin scripts.
There's another technique which exploits the fact that characters on the
same page often have similar properties, and this is true even more so
for characters in the same column.
The idea is to have a three-level table, the first level with 256
entries, the second and third levels with 16 entries. The entries for
the first and second levels are a (possibly null) pointer to a sub-table
plus a value; the entries for the third level are just values. To look
up the value for a character, you use the high 8 bits to index into the
first-level table; if the pointer part of the entry is null, then return
the value part of entry; otherwise use the sub-table table addressed by
the pointer; use the next 4 bits to index into that in a similar way,
and, if necessary, the bottom 4 bits to index into the bottom table.
This is I believe quite a well-known technique; I got it from Glenn
Adams.
You can use this to implement case-folding by storing the difference
between a character and its upper-case equivalent modulo 2^16.
There's a C++ implementation of this in SP in include/CharMap.h.
James
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