SAX/C++: C++-specific design principles
David Megginson
david at megginson.com
Thu Dec 2 21:33:51 GMT 1999
Here are the principles that I applied to creating my first draft
SAX/C++ interface:
1. Use references when there can never be a null value, pointers
otherwise.
2. Pointers never change ownership -- if a Parser (for example) wants
to own an InputSource, it needs to make its own copy. The app has
to free everything that it allocates, and the SAX driver, likewise.
3. Callbacks cannot be const, since they often change the state of the
client app.
4. Hold my nose and use UTF-8 rather than UTF-16, for compatibility
with most existing C++ code.
5. Use char * rather than string, to avoid forcing a lot of allocation
overhead on the SAX driver.
All the best,
David
--
David Megginson david at megginson.com
http://www.megginson.com/
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